Classroom bingo, three ways
Every student gets a card on a Chromebook or tablet.
Two cards to a page, each one different.
One card per table, and the team decides together.
Classroom bingo turns review into a game the whole class plays at once. Put the caller on the projector, give every student a card on a Chromebook or tablet (or print them), and call words instead of numbers.
Open LiveBingo on a TV, a laptop or a projector. The screen shows a six-digit code and a QR code.
Everyone scans the QR or types the code at FreeLiveBingo.com and gets their own card on their phone.
The TV calls, called squares light up on every card, and the game checks each bingo.
Every student gets a card on a Chromebook or tablet.
Two cards to a page, each one different.
One card per table, and the team decides together.
For review, read the definition ("the powerhouse of the cell") and let students find the word. It turns a word list into a quiz, and everyone answers at once.
Students join with a code and a first name. There's nothing to install and nothing to manage.
Give each student a card of words, call a clue or definition, and students mark the matching word. The first full line wins.
Yes. With a free account, type 24 or more words for any unit.
No. They join with a code and a first name.
Open it on the TV, share the code, and every phone has a card in seconds.